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Posts archive for: October, 2007
  • Back on track

    Im happy to say that the project is back. Thanks to sony_psp_player. He has given me infomation on tile engines. And i have developed a better pokemon system where you put all of the pokemon in an array and load them from a spite sheet in different numbers. This would mean adding custom pokemon :)

    Basically things are good again and i hope to implement the tile sheet and pokemon list soon.

    Regards

  • Its crunch time

    Ok, here's an update. I have changed the battle system completely. The lower screenshot is now how you make your preparations for battle.

    Battle system
    full size image:
    http://img59.imageshack.us/my.php?image=screenshot1lx6.png

    I have hit a wall in development. Because i am hard coding the whole game the code is becoming too much to handle and very messy.

    I need an experienced coder to work with me on creating a simpler way to code this game. In a while I will release an alpha version of the game. In the alpha version there will be the introduction with a certain professor ;) and a quick tutorial and battle.

    I hope someone will step up and help because i really want to see this project right through to the end.

    As a side note i would like to say i have another project i am thinking about starting, along with PSpokebattle.

    It is a clone of the popular game, Cartmans Authoritah. If a competent coder cannot contact me i will have to change projects and keep PSpokebattle on the back burner.

    If you wish to contact me to provide support or just to wish me well. Email me at
    ginga_ninja_1991@hotmail.co.uk

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